Showing posts with label 4Kids TMNT show. Show all posts
Showing posts with label 4Kids TMNT show. Show all posts

Monday, September 17, 2012

Blast from the Past #594: October 2, 2002: Re: Kirby and Re: Stuff, and October 9, 2002: Re: Howdy!




Subj: Re: Kirby
Date: Wednesday, October 2, 2002 9:41:57 PM
From: Peter Laird
To:   Lloyd Goldfine

Lloyd,

Just thought of something -- it would be cool to dedicate that episode, in the credits, to the memory of Jack Kirby, king of the comics (or words to that effect). What do you think?

--Peter

---------------------------------------

Subj: Re: Stuff
Date: Wednesday, October 2, 2002 10:23:33 PM
From:   Peter Laird
To:   Lloyd Goldfine

In a message dated 10/2/02 1:29:01 PM, Lloyd writes:

<< Hi Peter -

Once again you expertly and impressively evaded my grasp!

Here are a few things I'd like to hear back on asap:

* Turtle Shell color>>

It looks fine to me.

<<* A revised draft of show 14 has been sent.  As the revisions were
pretty minor, if you can give it a quick eyeball I can finalize it (it goes
into production next week)>>

No problems!

<<* Chuck had a good idea for the end of episode 18 (the second part of
"Shredder Strikes Back"):  what if we end part two with the Turtles,
Splinter, April, and Casey trapped in the back room of April's store when
Shredder sets off his incendiary device?  We end on the cliff-hanger note
that Shredder has rid himself of them once and for all!  When we start up
show 19, we'll reveal how our heroes survived (the old freezer/escape
route).  I think it could be cool.  What do you think?  >>

I think that sounds good.

-----------------------------

I have some comments on the storyboards for the "main title". (Nice drawings, by the way.)

1.) Pg. 12: Why the heck does Raph pass right through the sidewalk/pavement? Yeah, it's a cool effect, but makes no sense, especially in the context of every thing else that happens in this intro. I think it would work better if he landed, then acrobatically flipped out of the area of light cast by the streetlight.


2.) Pg. 16: Why are there just three Turtles (Leo, Don and Raph) in this shot instead of all four? Seems odd. 

3.) Pg. 47-53: I'm really not sure about this sequence where the Shredder gets his butt kicked by the Turtles -- he ends up looking pretty silly. I also think using all of this time to show a somewhat goofy fight between the Turtles and the Shredder wastes a great opportunity to have a cool montage of quick images of OTHER characters we'll be seeing in upcoming episodes (Utroms, Triceratons, Shredder Elite, Fugitoid, Foot Tech Ninjas, Baxter Stockman/mousers, Garbageman, Silver Sentry, Dr. Malignus, etc.). Also, I wonder how cool it is to have the ONLY shot of April showing her being passively rescued by one of the Turtles. 

------------------------------

<<That's it for now.  Expect to get a first draft of 15 tomorrow!>>

I'll look forward to it!

--Pete

-----------------------------------------

Subj: Re: Howdy!
Date: Wednesday, October 9, 2002 10:08:18 PM
From:   Peter Laird
To:   Lloyd Goldfine

In a message dated 10/8/02 9:41:37 PM, Lloyd writes:

<< Hi Pete!

Here's what I'm waiting to hear from you on:

* 1st draft script show 15 (supposed to be finalized this week)>>

Lloyd, 

My comments:

1.) Pg. 4: "After-death experience" should be "After-life experience", I think.

2.) Pg. 31: I was very disappointed to see that the poignant resolution we had discussed (the "restored" humans begin to turn back into creatures the further they get from the underground city, prompting the realization that they must go back there if they want to stay completely human) has been ditched in favor of a really goofy and inappropriate "hubba-hubba" bit of shtick where there's one half-naked woman in the group of restored humans (Sydney) and all of the other restored humans (which for the sake of this stupid gag are all men) are drooling over her. 

       Not only that, but -- as Gary pointed out in his notes -- where did her "shredded clothes" come from? It makes no sense, and if the problem is that when the monsters turn back into humans they have no clothes on, I'm sure it wouldn't be too difficult to cheat it a bit where key parts are covered up by strategically placed bits of scenery, until the restored humans are able to cobble together some coverings from things found in the underground city (maybe even ancient clothes that are left there). In fact -- if the Entity's intention is to turn these monsters back into humans, he would likely know that they'd be naked when that happened, and he could prepare appropriate clothing for them, piled near each pedestal.

3.) Pg. 33: Splinter says (re: the Foot) "They've been searching the sewers for us, trying to find our lair." I understand that we need this setup to get the Turtles out of their lair and into April's apartment, but I'm unclear on WHY the Foot is searching specifically in the sewers and in the vicinity of the lair. And how long are they going to be searching? When will the Turtles feel it is safe to go back? Why is Splinter outside the lair, instead of hiding safely in the lair? Wouldn't he be in greater jeopardy if he were outside the lair, waiting for the Turtles to return so he can warn them (if that's what he's doing -- it's unclear how long he's been waiting for them, and anyway he had no idea when they would be back from their mission, if ever)? And isn't his warning about what the Foot are doing something that should be pretty obvious to the Turtles? Maybe Splinter would know that and rather than hang around in the sewers waiting for the Turtles to show up, he takes the initiative and goes to April's apartment. That way, when the anxious Turtles (who are worried about Splinter) show up there, there could be a fun moment when they knock on her door, it opens -- and to their surprise and relief, it's Splinter, with April.

<<* comments on premise(s) for 19>>

Of the two, I actually prefer Premise 2B ("Tales of Leo"), though I have a couple of issues with it.

1.) First, how close are we going to stay to the seasonal setting in the original comics? I ask this because there are several mentions to the freezing cold and ice on the pond -- is this taking place in winter? Does this ALSO mean that the previous two-parter is also set in the wintertime, and if so, can we have Leo fighting in the snow like in the original comics?

2.) Is Leo trying to say "car" because he can see from where he is laying on a couch that Casey's car is about to roll into the pond? I'm not clear exactly how this would physically be set up. Also, I think they should be at the house for a few days while Leo recovers at least enough to come out of his delirium before he does  the "kA" bit (right now as written it seems that it happens right away after they get into the farmhouse). It would seem too that most of this episode should be told in flashbacks as opposed to each character telling a story, which is how it is described here. 

3.) Did anyone realize that what Leo is saying sounds like the kid's word for shit ("kA-kA")? Does it matter?

While I appreciate the incorporation of elements from the comics in Premise 2A ("Things Change Some More"), I don't like the way it's done. I think it COULD be fixed, though.

<<* models for our 3 underground monsters, lab and Entity's City>>

They look okay to me, though I agree somewhat with Gary's comment about two of the monsters looking kind of similar.

<<* Playmates has asked us to create a "behind the scenes" video to help
them hype the show (and to prove that it's really in production!).  Are you
available/willing to be interviewed for this production?  I have to confirm
the date, but I think they plan to do it either Sunday or Monday (the 13th
or 14th).  We have to finish this entire production and ship it by Friday.>>

What would I need to do? If it involves going into NYC, I'd have to say no.

--Peter

Sunday, September 16, 2012

Blast from the Past #593: September 3, 2002: Re: Turtle Titan, September 9, 2002: Premise 1488-12 ("The Unconvincing Turtle Titan") and first draft script "The Shredder Strikes" Part 2, September 11, 2002: notes on Episode 13 script, September 16, 2002: Re: Stuff, and September 29, 2002: Comments!




Subj: Re: Turtle Titan
Date: Tuesday, September 3, 2002 11:31:39 PM
From: Peter Laird
To:   Lloyd Goldfine

In a message dated 9/3/02 10:13:09 PM, Lloyd writes:

<< Hi Peter -

We never did connect today.  I would love your notes on Turtle Titan,
and, once I read through 'em, I would like to talk the story through
with you tomorrow on our usual 12:30 call.

Lemme know if 12:30 is a problem, as I will be in the voice record
session for show 3 most of the day (so you won't be able to get me at my
desk).

Hope you had a nice long weekend!

Lloyd >>

Lloyd,

Sometime between 12:30 and 1 should not be a problem.

Re: "Turtle Titan" -- it is better than the last go-round, but still not quite there. My major problem with it is the bit about the "mind-controlling robo-bug" things. First, I can see why the villain might try to use them on the Silver Sentry, but why all of the other regular people (if, as stated in the outline, the Servo-Master's actual plan is to not only defeat Silver Sentry but to look like a hero doing it)? Why waster them on the purse snatcher (who's not, really), the ledge-jumper, and the bus driver? Am I missing something? Also, the "robo-bug in the ear" thing may just be a bit too grotesque (and inappropriate if we use another idea as explained below).

I also found how Mikey defeats the Servo-Master (basically somehow getting into the giant Robo-Tank -- a bit too easily, I might add -- and smashing some stuff) pretty clunky and crude -- not really making the best use of his ninja-ness. It also misses a prime opportunity set up by the "mind control" of Silver Sentry -- the classic "hero vs. hero" thing, where Mikey would have to (reluctantly) fight the crazed SIlver Sentry. I would suggest something like this: Instead of the robo-bug disappearing into people's ears, have it clamp onto the backs of their heads (perhaps underneath their hair), the implication being that it is tapping into the spinal column or brain from that position. This would allow Mikey the opportunity to -- during a fight where he has to use all of his ninja skills of evasion and dexterity to avoid being walloped by Silver Sentry -- do some kind of amazing "flip and grab" ninja-acrobatic stunt where he does some kind of wild twisting flip over the Silver Sentry's head and simultaneously grabs and pull off the robo-bug, freeing the Sentry from its mind-controlling influence. Then the Sentry could take on the Servo-Master and his Robo-Tank.

We'll talk more tomorrow.

--Peter

-------------------------


Subj: Premise 1488-12 ("The Unconvincing Turtle Titan") and  first draft script "The Shredder Strikes" Part 2
Date: Monday, September 9, 2002 9:46:23 PM
From: Peter Laird
To:   Lloyd Goldfine

Lloyd,

I really don't have anything to say about the premise for episode 12 -- it's much improved, though. Actually, there is one thing -- the names of Silver Sentry and Servo Master. Are the words "Silver" and "Servo" too similar sounding?
I just remembered one other thing -- the (mis)use of the word "wail" or "wailing" to refer to beating up on somebody. I believe that should be "whale", as defined thus in the Merriam-Webster dictionary:

Main Entry: [3]whale
Function: transitive verb
Inflected Form(s): whaled; whal·ing 
Etymology: origin unknown
Date: circa 1790
1 : LASH, THRASH 
2 : to strike or hit vigorously 
3 : to defeat soundly 

---------------------------------------------  

Re: "The Shredder Strikes" Part 2 first draft script: I have only a few comments. I think this one is going to have a lot of cool action.

1.) On page 4: "The Shredder's eyes get a wicked glint/squint as he lifts the HELMET from his revealing himself..." I think that should read "... from his HEAD revealing..."

2.) I think it might be useful to at some point have someone -- Splinter or Donatello -- identify Mike's injury as a sprained ankle (which is what I think we agreed it was) as opposed to a broken ankle or broken leg, because it would seem to me a lot less gruesome to have Mike bopping Foot guys with a sprain as opposed to a break. Also -- is splinting the appropriate action to take with a sprain? (And just as I wrote that, I had a goofy thought -- what if Splinter examines Mike's ankle and re-does the splint that Don put on it, and always-goofy Mike could make some kind of joke like "Hey, Master -- I guess this makes you a real Splint-er!")

3.) Page 22: The Battle Shell should NOT fire off rockets. If more action is desired, it could fire something less destructive, like a net.

4.) Page 23: Should the Guardian refer to himself as "THE Guardian" or "A Guardian"? There is more than one Guardian, right?

That's it!

--Peter

-------------------------------------


Subj: notes on Episode 13 script
Date: Wednesday, September 11, 2002 1:10:38 AM
From: Peter Laird
To:   Lloyd Goldfine

Lloyd, 

This is pretty good! I have a few comments:

1.) Where's Splinter in all of this -- especially when the decision to go after the mystery creature is made (page 11) ?

2.) Page 23 -- I don't buy Raph deflecting laser beams with his sais... not enough flat surface area. Leo's swords, okay (we did it in the Mouser episode, in Stockman's lab). Also, as we already did do a "lasers target Turtles" thing in that Stockman episode, we should really try to differentiate this scene from that one.

3.) Page 24: When Don boots up the computer, and they see the Foot insignia on it, there's the following line:

DONATELLO (CONT'D)
"It's our old friend... Shredder"

This line sounds kind of hokey. Why not just "It's the symbol of the Foot!" There is a line following this where Raph says "We just got rid of him." (meaning the Shredder.) How is Raph so sure they "got rid of him"? In any event, I'm not sure of the appropriateness of Raph's line here, and we could easily lose it.

4.) Page 25: The Foot scientists says, on the videotape, "Master Shredder believes his Extraterrestrial enemies have taken refuge underground. " Is this line telegraphing too much? Should we just say "his enemies"?

5.) Page 26: Again on the Foot video --

FOOT SCIENTIST (V.O.)
"Day 345.  The experiment appears to be a success.  The creatures are exhibiting signs of intelligence on the order of dogs or pigs."

Weren't these creatures human beings to start with, with human intelligence?

--Peter

P.S. One other thing I just thought of -- would the Turtles take the noisy Sewer Slider with its bright lights out to check out the tripped alarm... or would they go more stealthily?

-------------------------------------

Subj: Re: Stuff
Date: Monday, September 16, 2002 11:23:50 PM
From: Peter Laird
To:   Lloyd Goldfine

In a message dated 9/16/02 1:16:09 PM, Lloyd writes:

<< Hi Peter -

Sent ya two scripts and two premises today - lots of reading!  As usual, I
need your comments asap.  I need Marty to finalize Turtle Titan early this
week, Eric to finalize Underground pt. 1 this week, and Greg (new guy) to
forge ahead on Underground pts. 2 & 3 this week!

Whew!

I'll try you again tomorrow.

Lloyd >>

Lloyd,

I read them all! Herewith my comments:

Show #12 First Draft Script: I think "Turtle Titan" turned out much better than expected... certainly far better than the early premises promised. I have only a few comments:

1.) On page one, in the preview, I was concerned about the goofiness of Mike's "grapple line" as described -- "... cobbled together from an extension cord on a retractable reel..." -- the vision I had was that of Mike actually trying to use the extension cord itself as part of the grapple line, which would be really silly. Reading further I realized that this was NOT the case, but I think it should be made even clearer than it is right now that Mike is only using the retractable reel mechanism of the extension cord gadget as a cool "utility belt" way to reel in his grappling line.

2.) "Sensei" is spelled wrong on page 9.

3.) On page 15, Mike says to the Pedestrian "Dude, you were like this close to roadkill." I think it would read better and make more sense if he were to say instead "Dude, you were like this close to BEING roadkill."

-----------------------------

Show #13 Second Draft Script: Not much to say about this one.

1.) On page 27, we see Raph "... in the air, spinning past the darts and SLICING through the turret." I ask -- slicing with WHAT? Is this another example of confusion of Raph's stabbing sais with Leo's slashing swords?

-----------------------------

Show #14 Premise ("Notes From the Underground" Part 2): This is promising, as is part 3. I have several comments:

1.) On page 1, "steel" is misspelled "steal" twice.

2.) More importantly, on page one I don't buy the bit with Leo saving the monster (Creature #1) from being crushed by the piece of equipment -- seems totally inappropriate after the vicious, unprovoked assault on the Turtles by these creatures. I understand that it is in here to set up the idea that Creature #1 then decides to try to communicate with Leo, but I think it can be done better. My suggestion: The piece of heavy equipment in fact DOES pin Creature #1, leaving him (albeit temporarily) at Leo's mercy. Leo stops his killing stroke and lets the Creature #1 live, moving instead to escape. It is therefore this act of mercy which makes Creature #1 try to communicate. (In addition, I don't see any good reason to have the Creatures take the Turtles' weapons away from them, as with or without weapons the Turtles are clearly no match for these Creatures, at least as described in this scene.)

3.) Creature #1 is described as being "known as Jace"... known by whom, and how? And doesn't "Jace" sound kind of goofy for the name of this threatening creature? It sounds to me more like the name some skateboarder might have. Is this supposed to be the person's actual pre-Creaturizing name? Perhaps it would be more poignant if the Creature #1 calls himself by the name the Foot scientists gave him after he was mutated ("StoneBiter" or something like that)... and only distantly remembers his human name... or part of it. Maybe he can struggle to remember it, only being able to come up with the first sound ("... B--..." at which point Mikey says something like "Dude, don't sweat it -- we'll just call ya Bob!" or another name if preferred.

4.) On page 2, we hear the beasts slam against the "electrically charged force fields". Where did these come from? I don't recall the Turtles having to get through them.
Also, the gag with Mikey making the crystals crack when he tries to activate them makes NO logical sense to me. After reading the premise for part 3, I realize it's to set up the bit where Mikey disarms the Entity... but it still makes no sense.
And when Creature #1 says that the only place to get more crystals is down in the "place deep below", isn't he forgetting the Turtles' lair? Why don't they go there instead?
And what happened to the other two Creatures who attacked the Turtles? They seem to have just disappeared.

--------------------------------

Show #15 Premise (Notes From the Underground" Part 3):

1. ) On page one, Mike's "badass" talk ("... picked the wrong mutant to snatch!", etc.) seems more appropriate for Raph.

2.) On page 3, the Entity "tries to recapture the Turtles with his bolos, but they're too fast." Why? Earlier he took them with no problem. What has changed? Has the Entity slowed down for some reason?
Also on page 3, there is a scene where "... Donatello whips a crystal bolo at him (the Entity)". Where'd that come from? How did Don get a bolo?

3.) On page 4, the scene where Mike cracks the crystal cocoon and "Jace" is restored to his human form seems a bit out of left field. I think we need to set this up a bit -- perhaps have the Entity actually say earlier that the cocooning is the beginning of the restoration process. Otherwise, it just seems too convenient (i.e. basically so we can wrap up the episode).

Actually, now that I think of it, does it make any sense that Mike could shatter the cocoon with just a blow from his 'chuks? If that's all it took, why couldn't the Creatures' great strength and/or bizarre abilities accomplish the same result?

Also on this page, I think we miss a neat story opportunity with the resolution of "Jace" and the others (i.e. they get back to the surface and just say goodbye to the Turtles). I would suggest something like this -- as they get closer to the surface, and farther away from the underground city, their creature aspects start to come back... prompting the grim realization that the effects of the Entity's process fade the further away they get... and to be fully human they'll have to go back to the underground city... and, ironically, fulfill the Entity's plan to repopulate the city. This way, we have more emotional content, and also set up another interesting adventure for the Turtles in the underground city when they return to visit "Jace" and the others.

That's all from me!

--Peter

------------------------------

Subj: Comments!
Date: Sunday, September 29, 2002 10:49:36 PM
From: Peter Laird
To:   Lloyd Goldfine

In a message dated 9/27/02 8:49:33 PM, Lloyd writes:

<< Hey Pete -

If you have any notes you can send me this weekend, writers are standing by!

Either way, enjoy!  Talk to you Monday!

Lloyd
 >>

Lloyd,

Here's a bunch of stuff!

---------------------------

Episode 16 outline ("The King": I'm probably going to be more critical than usual on this one, as I have a significant personal attachment to the "Kirby" story in the original comic book. Basically, what is in this outline is pretty good, but there are a number of places where it veers away from the original into areas which don't work for me, and for no apparent good reason.

1.) Pg. 3: The introduction up front of the character of Kirby doesn't work for me. I assume it was done to make his later appearance more easily understandable, but I don't think that's necessary, and in fact takes a little of his mystery away. I think it would work fine if she warns Don as she does in the comic about watching out for Kirby.

2.) Pg. 4: Let's substitute something else for "pork rinds", one of the more vile licensed products we were associated with last time around. Suggestions: pretzels, "SmartFood" (popcorn), barbecue soy chips, peanuts.

3.) Pg 4: Donatello says he's fixed the water heater in April's apartment "many times" before. Aside from the problem of timing (haven't they just met her recently?), it also raises the question of if he has been in her cellar many times, why hasn't he run into Kirby before? This is a change made for no apparent reason that I can see.

4.) Pgs. 4-5: The scene where Don encounters his first "Kirby critter", as written, is too much of an unnecessary fight scene for my tastes. I prefer the way it is in the comics, where he is just surprised by the critter as it flies squawking over his head. If we want to extend it for timing, we could easily make it similar to what happens when a bat or bird flies into the house -- encountering Don could fluster the critter and it could swoop around his head in confusion, freaking Don out until he grabs a handy broom and tries to chase the thing away, which he succeeds in doing, making it fly off down the corridor and around the corner.

5.) Pgs. 5-6: I don't understand why the Don/Kirby intro scene has been changed to what it is here. It doesn't work any better than the original, in my opinion, and I REALLY don't like the "Chinese gift shop" origin of the magic pen (PEN?!) which it leads into. I think it's cooler and more suspenseful if the critter disappears around the corner into a dead end corridor (it adds a bit of eeriness -- where the hell did it go to? What kind of wackiness is this??!!). Also, the change of the pencil in the original into the pen in this version doesn't work for me at all, not the least because, this being a story which is essentially a tribute/tip of the hat to Jack Kirby, a pencil is the right tool, because Kirby's greatest prowess was as a penciler.

6.) I'm not sure why the "Kirbyesque portal" thing has been replaced with the more ordinary window. The reason I did the portal in the original story was to add some more depth and mystery to the nature of the "warp crystal"... I liked the implication that there was some other (undefined) agency at work beyond what Kirby understood about the warp crystal, which is why there was only one thing (the portal) which he drew in his sketchbook that didn't quickly disappear like everything else the crystal brought to "life".
And there's a practical reason for making the portal a more permanent (at least apparently) anomaly -- would Don and/or Kirby be so quick to go through the window/portal into the other  world if the window that Kirby has just drawn should -- if recent experience should be any kind of guide -- shortly disappear... stranding Don and Kirby in wherever they've ended up? I don't think so... which is one of the reasons why I made the portal the way it was in the original story.

7.) A general comment -- there seems to be some "stuff" added to this story as a kind of padding -- I get the sense that it was felt that to fit the tale neatly into our episodic time constraints, "stuff" needed to be added. I have no problem with that idea -- but I think it should be other "stuff".

8.) Pg. 8: I'm curious about the addition of the two "stone men" who are apparently on the side of the good guys. What's up with them?

9.) Pg. 8: I think it's a mistake to immediately have Don attacked by a monster when he and Kirby enter the other world. I'd prefer that they first experience this new place as something cool and exciting and beautiful -- which makes the following battle/angst that much more effective. (In fact, if padding is desired, this might be a good place to put it -- as Kirby and Don begin to wander around this new landscape, eyes bugging out (well, not QUITE literally) as they see wonder after wonder.

10.) Pg. 9: I think all creative types should call for a moratorium for at least a decade on the use of the "warrior/wizard/savior/doom/etc. foretold by prophecy" bit. It has truly become a cliche in the worlds of fantasy and science fiction, and it doesn't work for me here, and it isn't even necessary for the story. And what's with this "Protector" guy?
I also don't like the idea of the "massive dark cloud", not the least because of the way Kirby conquers it a bit later, by tearing the page on which he had drawn it in half. (The implication there is that it's the paper on which the drawings are made which is the magic part, NOT the warp crystal/pencil combination... which is exactly opposite of how it should be.) Also, why does destroying the black cloud also get rid of all of the monsters? Doesn't make sense to me.

        11.) Pg. 11: "Kirby draws three more Donatellos." No.

12.) Pg. 11: What happened to the other two solutions Kirby tried in the comic -- the "mobile creep trapper" and drawing restraints on all of the monsters? It's unclear to me why these have been excised. The "mobile creep trapper" was specifically a nod to all of the cool cosmic machinery Kirby is well known for, and his ultimate solution -- quickly drawing restraints on all of the "bad" critters in his sketchbook -- was both a humane way to deal with them (capture versus killing) and a nod to the real Jack Kirby's legendary penciling speed.

13.) Most of what I like about the emotional content of the conclusion of the original comic story has been lost in this version. I like the fact that Kirby proves to be personally heroic by sacrificing himself (or at least the likelihood that he will ever get back to our world) for Don's sake by making Don go through the rapidly shrinking portal first. As written in this version, there's no jeopardy for Kirby at all -- apparently he could come or go anytime he wanted to.
Also, I like the fact that in the original tale we have the "bookends" of Raphael complaining about the hot water, which grounds this wild tale of fantasy in reality. (It also allows for a neat moment when Don gives the complaining Raph, who has no clue about what Don has just been through, that dirty look -- see the penultimate page of the original story.)
And I like the idea of the final shot being of the drawing/note which Kirby made into the paper airplane, instead of just the light being turned off and the door being closed as in this version.
I also object to the softening of the words of that final note, because one of the reasons I came up with that original story idea is because I was inspired by that quote (which comes from the last issue and last page, I believe, of Kirby's run on MR. MIRACLE), something I think really sums up our human existence in quite a pithy way. I don't see the ending as a downer in any way, though it is poignant. It's just an acknowledgment of reality, and I think kids will "get it".

------------------

Comments on Episode 17 and 18 ("The Shredder Strikes Back" parts one and two) treatments: Overall, I like these two treatments, not the least because they are taken from some of my favorite stuff from the original comic books. There are a number of problems though, but they are easily soluble.

Episode 17:

1.) I don't think Leo going underground into the sewer tunnels by himself works -- I just don't think he would do that kind of thing solo. The resulting battle is also telegraphed -- you kind of expect him to get in trouble if he's going down there. I like better the idea that (as in the original comic) he is attacked when he does not expect it because that makes his desperate battle for survival all the more involving. Also, because (as in the original story) Leo has just gone out for an excerise/training run, it makes more sense that the other Turtles, Splinter, and April are not as worried about him as they might reasonably be if they knew he had gone down into the sewers to check on whether the Foot were gone or not.

2.) In Act Two, I think it's a mistake to introduce a new Foot soldier type (the huge Bio-Engineered Foot guy) -- I think we should save that for a separate episode. Instead, if the idea is that at this moment we want to see Leo up against physical strength and muscle (to go along with Raph's simultaneous comments back at April's pad) why not just have either (a) a really big, muscular Foot soldier, or (b) Hun?

3.) We see Don, Raph, and April's reactions to Mikey's "belching the alphabet" -- what's Splinter's reaction?

4.) The ending needs work. First, I think it would be more dramatic if BOTH of Leo's swords are broken by the Shredder, and in front of Leo. (Having BOTH swords taken from him and broken in this manner helps to make Leo's defeat and humiliation more dramatic.) I also think it works better if Leo is thrown/kicked/whatever through a WINDOW instead of having him stagger through the DOOR (which implies that somehow, in his battered, weakened state, he managed to get in at the ground level and make his way up the stairs to get in through the door... unlikely, I think).

------

Episode 18:

1.) It seems like Leo is quite the little chatterbox in the first scene of Act One, where he is telling everyone about who is after him and why. A lot of this is self-evident, I think, and I think he should really be almost out on his feet at this point.

2.) I've always loved the scene where Casey enters the fracas in the Second Time Around shop, and having him come in on his motorcycle in this version is I think even a bit cooler. How about having him do a stunt similar to the one Tom Cruise did in MISSION: IMPOSSIBLE 2, where he smashes into the room and does a big stoppie (reverse wheelie, bike up on its front wheel as opposed to its back wheel) and spinning the bike around as he does so, the rear end of the bike taking out a handful of Foot ninjas?

3.) I don't like the bit where Leo grabs the broken half of his sword from the Shredder's belt (see my earlier comment about the ending of Part One), nor do I like the part where Splinter takes a wound for Leo. The latter bit seems unnecessary -- that scene would work just as well -- perhaps better -- if Splinter just deflects the Shredder's blow in some fashion (with his walking stick?).

4.) In this version, our heroes pile into April's van and head out of the city at the end of Part Two. In the original comic, they take Casey's car. I think we did it that way because we wanted them to escape in a vehicle that the Foot would be unlikely to be able to trace (it having no connection to April). Does this matter?

-------------------

Comments on storyboard for Episode 8 ("Fallen Angel")

1.) Pg. 66: It should be Don, not Leo, with staff.

2.) Pp. 99-100, 127: How old is Angel? The way she's drawn, she looks about thirteen... so it makes me a bit queasy to read some of the Turtles' "quips" about her, i.e. about how Casey should go for her, get her phone number, etc.

3.) Pp. 283-286: All of the Turtles are giving a military style, hand-to-temple salute to get into the Purple Dragons' arena, whereas earlier the secret signal is just a raised, three-fingered gesture.

4.) Pg. 288: It's a nice drawing, but what is this view of the Turtles' lair doing here? Is it meant to be a shot of the Purple Dragons' arena?

5.) Pp. 404-405: When the Purple Dragon goon pulls Raph's coat off, Raph is then shown to be minus his pants too. How did that work?

6.) By the way -- what are we actually going to call the character who is now going by the name "Hun" in the scripts and storyboards? If memory serves, we decided to rename him, but this has yet to be reflected in the material being generated.

7.) Pg. 461: "... Leo and Mike struggling to get up..." Shouldn't that be Raph, not Mike?

8.) Pg. 511: In the very first panel of the profile -- very nice drawing, but what the heck is it? It looks like a trailer/office or something. I don't remember it from any other drawings of the lair.

--------------------------------

Silver Sentry: I prefer the chest insignia in version "B".

Mike as Super Hero: I think I prefer version "A", not least because the shield is a reasonable size (unlike the oddly tiny one in version "B"). I think the circular "TT" medallion is cleaner than the tunic... will the medallion bounce up and down and get in Mike's face? (I think it should.) Re: the shield -- I envisioned the shell pattern painted on it going all the way to the outer circumference -- and should Mike also paint the "TT" logo on the center of the shield? Also, are we going to try some kind of boots for Mike's outfit?

I haven't read the script for Episode 14 yet... but hope to later tonight.

-- Pete

Thursday, September 13, 2012

Blast from the Past #592: August 28, 2002: Re: FW: TMNT New Mixes and Storyboards, designs, idea, August 29, 2002: Re: Le's talk, and August 30, 2002: "Notes From The Underground" part 1 second try, and "The Shredder Strikes" part 2 (Episode 11)




Subj: Re: FW: TMNT New Mixes
Date: Wednesday, August 28, 2002 11:19:40 PM
From: Peter Laird
To:   Lloyd Goldfine

Lloyd,

It may be due to repeated playing sapping my will, but this theme song is sounding slightly less lame to me. I find it disappointing that we only have two options. I still think this one has a lot of extraneous sound (for no apparent reason) and it's not very hummable/singable/memorable. I'd like to hear some compelling reasons why this one is better for our purposes than the other.

--Peter

-------------------------------------------

Subj: Storyboards, designs, idea
Date: Wednesday, August 28, 2002 11:29:43 PM
From: Peter Laird
To:   Lloyd Goldfine

Lloyd,

I looked over the remaining boards for Episode 3, and they look very good... just two small comments:

1.) Pg. 259: Where it says "Leo starts to swing the laser", it should be "Don" instead.

2.) Pgs. 291, 291A, 292, 293: The scene where Stockman jumps into the elevator and escapes doesn't really work for me, in this sense -- the Turtles are trying to escape the lab themselves, yet they don't even try to use the elevator. Why?

*************************

I also got faxes of the following designs (and thanks to you and/or Chuck for adding the show # info -- it will help!): 

Turtles in disguise: They look fine to me -- no comments.

Guardian: Better -- I think the slimmer look works. I'm not sure about the Guardian symbol -- it looks a bit too much like one of the throwing knives from BLADE. Is there a story behind this design (i.e. do the shapes symbolize something)? Now I'm wondering what this new look for the Guardian would be like if we swapped dark for light and vice versa -- in other words, make the jacket dark/black and the inner garb light/white. (I prefer version 1, by the way... although for certain "effects" shots it might be neat to do the shadowed look of version 2.)

Foot Tech Ninja: I like this guy, and I think the addition of the belt thing brings it closer to a Foot "style", which I think is a good thing. Gary questioned whether we should add some stuff to the belt, like a utility belt or some kind of mechanisms for the cloaking device, but my idea was that that stuff was built into the armor pieces and the three-point chest strap. I think adding any stuff to the belt would detract from the sleekness of the figure.

*************************

Okay, now for the wacky stuff... I was thinking today about the "sole survivor" in the underground city, and what his motivations should be. How about something like this: Millennia ago, when the civilization which created that city was in full flower, they determined that a cataclysm was in the offing, and through years of feverish effort they devised a technological solution to what they saw as their imminent demise. Through this new technology they were able to reduce each citizen to an "energy/data essence" which could be stored in a small space and used at some future date -- perhaps when the cataclysm's effects had subsided -- to somehow restore all of those people to their physical selves. But to accomplish this, they needed a "Watcher" -- someone who could survive the lonely centuries while making sure the machines which stored the "energy/data essences" continued to function properly. To this end they genetically engineered an individual (our "sole survivor") and placed themselves -- or their essences -- in his care.

But what they never anticipated was that over the long years, the Watcher would begin to deteriorate... mentally as well as physically. And there would come a time when the Watcher discovered that regular infusions of the "energy/data essences" restored and invigorated him. Unfortunately, whenever he did this infusing, it would be the end of the individual whose "energy/data essence" he was using. And when the Turtles encounter him, he has gone through almost all of those essences.

Now, I haven't thought this through completely, but it might work out that the monsters (the misshapen remnants of the Foot genetic experiments) could be the salvation of what remains of this ancient civilization, in that they offer themselves up for "joining" with the remaining "energy/data essences".

It also just occurred to me that it might be cool if when the turtles get to the underground city, they realize -- perhaps because Don has some kind of tracking/mapping device which records the distances they've traveled and in what direction(s) they've gone -- that they have traveled UNDER the Atlantic Ocean! This could be a subtle hint that perhaps this vanished civilization might have been... fabled Atlantis.

--Peter

----------------------------

Subj: Re: Le's talk
Date: Thursday, August 29, 2002 9:35:39 PM
From: Peter Laird
To:   Lloyd Goldfine

In a message dated 8/29/02 7:14:09 PM, Lloyd writes:

<< Hi Peter -

Curses!  You somehow eluded my grasp today!

Please let's hook up tomorrow to review some important stuff.  Also, we sent
out some outlines.  I hope you get a chance to review at least show 11,
which is breathing down my neck even as I type these words!

If there's someplace particular I should try and get a hold of you tomorrow,
lemme know.  Otherwise: tomorrow at 12:30.  Be there.  Aloha!

Thanks,

MaGarret! (sp?) >>

Lloyd,

Sorry we didn't connect today... I'll try to be around for your call or I'll try to call you. Tonight I'm going to try to look at the two outlines I got today.

I did want to tell you that I got the sketches of Angel and the interior of the Purple Dragon's den with the steel cage, and I don't have anything to say about Angel -- Gary may have some comments. The Purple Dragon's den looked good, but I wonder if it looked a little bit too regular and clean -- for example, all of those track lights of almost the same size make it look kind of like a theatre.

--Peter

-------------------------------

Subj: "Notes From The Underground" part 1 second try, and "The Shredder Strikes" part 2 (Episode 11)
Date: Friday, August 30, 2002 1:37:28 AM
From: Peter Laird
To:   Lloyd Goldfine

Lloyd,

I read both of these -- "Notes From The Underground" part 1 second try, and "The Shredder Strikes" part 2 (Episode 11) -- and here are my comments:

*********************

"Notes From The Underground" part 1 second try:

1.) In Act One, I was surprised to see the crystals acting like power vampires (sucking power out of batteries and TVs and such). I thought they were supposed to be power suppliers (so they can activate/power the underground transport vehicle/train we talked about months back).

2.) Also in Act One, when the alarms sounds OUTSIDE the lair, it should make no noise OUTSIDE the lair, only INSIDE the lair (why would the Turtles want to draw attention by having an alarm that went off OUTSIDE?), so why would the monster notice/destroy it?

3.) In act four, I found the bit with Don setting up a video loop of the Turtles lying on the floor to confuse whoever's watching the cameras really silly and unbelievable. Given the circumstances, there's no time to do this, and besides, it says here the smoke from the destroyed laser grid is blocking the security camera... why don't they just use that cover to do what they must do to escape?

********************


"The Shredder Strikes"  part 2 (Episode 11):

1.) In Act Two, on page 3 -- when Splinter is trying to locate the Turtles, shouldn't he try the Shell Phone (Shell Cell?) first? Also, it seems like he is a bit too ready to head out to follow them. I wonder if it might be better (and give us a couple of fun "bits") if first he calls Casey and then April to try to get their help, but they don't hear their 'phones ringing because April's exercising with her iPod headphones in, and Casey's doing a tune-up on his bike and is revving the engine. Just a thought.

2.) In Act Two, on page 4, I think the "Terminator 2" - like imagery could be very cool, but I would suggest that as he walks out of the flames, we see that the Shredder's belt/sash is in flames, and he casually rips it off and tosses it without breaking his stride.
Also -- just after this scene, what is it that the Turtles "... look on stunned..." at? The way it reads, it would SEEM that they're all stunned by this view of the Shredder walking through the flames... but how can that be when just a moment ago they were described as ending up on three different sides of the building (in fact, I believe Raph has yet to pop his head up from the Dumpster he's fallen into).

3.) In Act Three, on page 7, let's remember that the Battle Shell is not IN the lair, but in the parking area in the warehouse. Also, I think it's a bit much for it to fire off a couple of rockets -- maybe it just deploys the rocket launchers and then retracts them again.

4.) In Act Four, on page 9, we see Mikey getting back into the thick of things, fighting the Shredder and the Foot soldiers. I thought he had just sprained his ankle, and could only hobble?

Also in Act Four, on page 10, the scene where Splinter (as far as I can visualize the scene as written) leaps on top of the water tower and "... leaps back pushing with all his might in a mighty kick..." doesn't make much sense to me, because if Splinter is in mid-air when he gives this mighty kick, the laws of physics (every action having an equal and opposite reaction) would seem to (a) reduce the effect his kick has on the water tower by about half, and (b) send him flying (over the edge of the roof?). In any event, I don't see Splinter as possessing the kind of power needed to knock over an (admittedly already weakened) water tower in this fashion. 

Hence, I make this suggestion: Move the water tower to a position where it is near a wall. Splinter could get behind the water tower up against this wall, and use that wall to brace himself as he pushes/kicks out at the water tower to try to make it fall. Perhaps he pushes with all his might, yet just... can't... do... it... and then a sleek shape drops down beside him in the shadows behind the water tower. It's the GUARDIAN who earlier spoke to Leo! Without saying a word to Splinter, he adds his considerable strength to Splinter's effort and the result is that the water tower topples... and even as it does, the Guardian leaps away into the darkness, leaving Splinter to wonder...

That's it for now. Talk to you later!

--Peter

Wednesday, July 4, 2012

Blast from the Past #559: January 23, 2008: Re: TMNT162SuperQuestDr1, January 24, 2008: Re: TMNT165SideKickinItOUT, and January 25, 2008: Re: TMNT160IdentityCrisisDr3 and Re: TMNT159INT-6 FINAL




Subj: Re:   TMNT162SuperQuestDr1
Date: Wednesday, January 23, 2008 11:24:29 AM
From: Peter Laird
To:   Lloyd Goldfine

P. Laird comments on Ep. 162 Superquest first draft


1.) Re: the following:

"DON
There. Our cyber portal is now hooked up with SuperQuest! It should digitize us into general cyberspace, then beam us directly into the cyber game world. 
LEO
Sounds dangerous.
DON
It is. 
Leo and Raph react - CONCERNED. Mike turns to them… “GRAVE”."

Leo's "Sounds dangerous" line seems odd to me. I don't get what is more dangerous about THIS excursion into cyberspace than any of their other jaunts.


2.) Re: the following:

" THE ELFINATOR
Outta my way, newbies! Hahaha! Pwnd!"

I can't wait to hear a voice actor trying to pronounce "Pwnd"!


3.) Re: the following:

"MIKEY
To Castle Cretin – QUICKLY!!!!!
Everybody – including MIKEY! He runs off, armor <clanging> - leaving his brothers behind! Don moves to follow, adding… 
 DON (TO LEO AND RAPH)
Believe me, if there was any other way…
He runs off! Leo and Raph exchange why us? glances - and RUN!"

Although it is not absolutely necessary, it might be a good idea to throw in a line or two about WHY the Turtles don't use their Cyber-Vehicles (I can't remember the name for them, offhand) to get around in this game.


4.) Re: the following:

" DON 
<TO MIKE> We have to win the second Quest!  If we lose the second key – we’ll lose our chance to save Splinter!"

Are we saying that these particular data bits that they are questing for are the KEY data bits, without which Splinter can't be recovered? That seems a bit much. I suggest a small tweak as follows:


" DON 
<TO MIKE> We have to win the second Quest!  If we lose the second key – we’ll lose our chance to save those Splinter data bits!"


5.) Re: the following:

"LEO: deflects the arrows with katana swords!
 LEO
That all you got - Newbie?!"

"That all you got" sounds a bit too slangy for Leo. I'd lose this line, as it really isn't necessary.


6.) Re: the following:

"THE GAMER: shakes… rattles… then <EXPLODES> FROM THE INSIDE OUT! Pixels, chunks of armor and binary code fly toward cam and disperse.  And as they fade away and the dust settles…
INT. A LITTLE GIRL’S BEDROOM – CONTINUOUS
Reveal a PIGTAILED LITTLE GIRL w/humongous braces, glaring at computer screen with red-faced anger, boiling with rage until:   
 PIGTAILED LITTLE GIRL
<pounds keyboard!> DRATS!>>

After I read this scene, it occurred to me that it might be fun if instead of just some generic kid, the "real world" side of the Ultimate Gamer was a recognizable character, perhaps from another animated show (my first thought was Bart Simpson yelling "Ay Caramba!" or something). Obviously, there would be rights issues to deal with, but it could be cool to do this kind of surprise.


-- Peter

----------------------------------------------

Subj: Re: TMNT165SideKickinItOUT
Date: Thursday, January 24, 2008 11:25:15 AM
From: Peter Laird
To:   Lloyd Goldfine

P. Laird comments on Ep. 165 outline Sidekickin' It


I feel that I SHOULD like this outline, given that it brings back the Justice Force and has Mike doing some more Turtle Titan stuff and so forth... but it just doesn't feel right somehow.
Part of it is the sudden intrusion of the superheroes into the Turtles' business -- as far as I can recall, we've never had the Justice Force involved with fighting the Foot before. Not that that is necessarily a bad idea... it just seems odd that they would be doing so now.
But the biggest problem, I think, is what motivates Raph to join the Justice Force as "Tortoise Boy" -- I just don't see WHY he would do so. other than to serve the comic nature of this outline.


Another problem is that even given Raph's hotheaded nature, I don't really buy that he would go off after the Shredder all by himself. I mean, he's not stupid -- he should realize that going after the Shredder alone is a recipe for disaster. 
Perhaps, if -- as shown in the opening scenes -- Raph is "pacing" and "antsy" and wanting to see some action, and Leo forbids him to go after the Shredder and the Foot on his own, Raph could grudgingly agree and promise Leo that he won't go try to fight the Foot and the Shredder by himself. But when Leo leaves with Don to go into cyberspace, Raph could grin and say to Mike "I promised Leo that I wouldn't go after the Shredder and the Foot... but that doesn't mean I can't go pound on some OTHER bad guys!" This might be a better way to get them involved with the Justice Force, in a story which doesn't get the super heroes involved with the Shredder and the Foot.


I'm not loving this outline. I think it has some potential, but it's really not working for me as is.


-- Peter

--------------------------------------

Subj: Re:   TMNT160IdentityCrisisDr3
Date: Friday, January 25, 2008 11:27:41 AM
From: Peter Laird
To:   Lloyd Goldfine

P. Laird comments on Ep. 160 "Identity Crisis" third draft


I have no comments -- other than to say that I think this latest version works very well. Good job!


-- Peter

---------------------------------------

Subj: Re: TMNT159INT-6 FINAL
Date: Friday, January 25, 2008 11:35:48 AM
From: Peter Laird
To:   Lloyd Goldfine

I have only one comment on this one, re: the following:

"* KHAN stands before dozens of FOOT CLAN NINJAS.


KHAN (ROUSING SPEECH)
Tonight we attack! Tonight New York is ours! Tonight we-


* The CAMERA SHAKES. <DEEP RUMBLING>.


* KHAN (CONFUSED)
Huh?"

Khan's "Huh?" sounds wrong... too dumb/thuggish. I would suggest "What?".


-- Peter

------------------------------------------------

Subj: Re:   TMNT161WebWranglersDr2
Date: Sunday, January 27, 2008 12:09:40 PM
From: Peter Laird
To:   Lloyd Goldfine

P. Laird comments on Ep. 161 Web Wranglers second daft


1.) Re: the following:

"INT. CEREMONIAL CHAMBER - CONTINUOUS
*A window into cyberspace opens inside the PHYSICAL COUNTERPART: and <ZAPT!> out comes – an alternate SECOND KHAN – identical to the real Khan in every detail.  Both Khans see each other and:
 *BOTH KHANS 
<GASP!>
*But the real Khan’s eyes go cold with contempt.  He gestures.  Foot Ninjas drop down from above. They grab the second Khan and drag him, kicking and screaming, from the chamber.
 *SECOND KHAN 
<Being dragged> What?! No! What are you doing?! I… am… Master… Khaaaaaaaan! <Once O.S.: TERRIBLE SCREAMS OF AGONY!>
 *CYBER SHREDDER (HOLOGRAM)
The portal works, Khan! You saw? It took a copy of a man and gave him life!  Converted to the finest detail! <Beat> Prepare your men. The Shredder RETURNS!"

There's something odd about this scene. Isn't Master Khan supposed to be this almost unbeatable super-duper ninja master that even all four Turtles working together have trouble defeating? If so, how is it likely or possible that when this duplicate Master Khan comes out of the portal, he is easily dragged "kicking and screaming" from the room by a few Foot ninjas? The obvious implication is that the portal doesn't work properly yet (it created an inferior copy of Khan), and if so, why would the Shredder deem it ready for him to use?


2.) Re: the following:

" *DON (O.S.)
That’s why this non-mutated chipmunk is bad.  It means his portal is operational.  The Shredder is coming out; and he’s coming out REAL!"

I think it would be more appropriate to say that the Shredder's portal is "FULLY operational" -- I mean, it had already been "operational" enough to send all those mutated critters into the real world.


3.) Re: the following:

"*MIKEY (O.S.)
Dudes, who said we have to stop him?  What if we like stop his portal instead? 
*Leo, Don and Raph turn to see Mikey standing beside the MOUSE CREATURE still suspended in STASIS.  Mikey smiles with hope.
*MIKEY  
You know, mess it all up again?  So when he ports out, he ports out not so real. <Points> You know, like this guy!"

This needs to be made less confusing. It should be made clear that they are talking about the "software" portal -- the one in cyberspace -- NOT the physical portal in the real world.


4.) Re: the following:

"INT. FOOT HEADQUARTERS – CEREMONIAL CHAMBER – CONTINUOUS
*TRACK: A scarlet carpet unfurling, creating a path to alter.  *REVEAL: Inside the COUNTERPART atop the alter… a WINDOW INTO CYBERSPACE is starting to form.  More than that: a faint image of the Shredder flickers in-and-out within. 
*REVERSE: three men in scarlet hooded robes and holding flickering candles, walk along the carpet to the alter. They place the candles around the window and kneel in supplication.
 CENTER ROBED MAN
The moment is at hand.  We, his servants, kneel before the resurrection of our master, The Shredder."

This ceremony with the candles and scarlet robes seems wacky. I mean -- what's the point? This isn't a mystic or religious ritual.


5.) Re: the following:

"*Don turns & steps to… the CYBER PORTAL.  Mike looks on – tense.
*DON
Amazing!  His portal is exactly like ours - only virtual.  Still, it must have a physical anchor in reality to convert data into matt—-"

I don't see what is so "amazing" to Don. And it's not "exactly like ours - only virtual"... any portal in cyberspace is by definition "virtual". Here's a suggestion for tweaking these lines:


""*Don turns & steps to… the CYBER PORTAL.  Mike looks on – tense.
*DON
Interesting... his virtual portal is almost exactly like ours.  Still, it must have a physical anchor in reality to convert data into matt—-"


6.) Re: the following:

"*PORTAL COMPUTER VOICE (V.O.)
UPLOADING OF SHREDDER FILE: 97% COMPLETE. MATTER CONVERSION TO COMMENCE IN 2 MINUTES, 59 SECONDS… 58… 57… 56…
Mikey looks back at The Shredder preparing to join the fun!  
 *MIKEY
Dude, we have no time!!!!!"

No, they have 56 seconds... and a lot can happen in that amount of time. It might be more appropriate for Mikey to say "We're almost out of time!"


7.) Re: the following:

"FOOT SOLDIERS
<RUNNING CHARGING SCREAM!!!!!>
 LEO AND RAPH
<HOLY CRAP TYPE SCREAM!!!!!!!>"

"HOLY CRAP TYPE SCREAM"? WTF???!!


8.) Re: the following:

"*DON
Interfacing with this portal is complex!  It’s not like I can have at it with a screwdriver!  I need to find the right tool!  I—<STOPS SCROLLING, EYES GO WIDE> Wait! I’m the right tool! 
*MIKEY
Uh… whatcha talkin’ ‘bout, Don?
*DON
The rules of reality don’t apply here, remember? I’m going to reset the portal from the inside out.  It’s virtual?  Well, so am I!  
On that: Don dissolves, from head to foot, into swirls of 1s & 0s… that spiral into a life-sized double helix of DNA… break down… and drift like “smoke” into the “machinery” of the portal. "

and also this:

"<ZAP!> Two digital SENTRIES – beams of crackling energy in the vague shape of men – form on either side of the portal.  
Armed with CYBER SCYTHES, they step toward Mikey – weapons out.  Mikey presses a button.  *His Cybernaut armor POWERS ON.    
 MIKEY
Uh, you got the wrong turtle, dudes. But that’s cool. I’m game for a fight!
Mikey – ATTACKS!  Two hard swings of Cyber nunchakus!
It passes clean through the “body” of one sentry…  then the other.  No effect.  Like trying to hit a ghost.
 MIKEY
Uh-oh.
The sentries swipe with scythes! Lightning fast! Mikey dodges! 
Again! Again! Their swipes – LIGHTNING FAST! But Mikey’s moving fast too! Duck! Dodge! His movements leave STREAKS! He’s moving…
 MIKEY
Move, Mikey, move! WHOOOOOOA!
… impossibly fast! Something is happening… the Sentries can’t land a blow… Mikey’s becoming a bluuuuuuuuuuuuuuuuuuuuuuuuur!
*MIKEY (BECOMING A BLUR)
Hahahaha! It’s like Donny said! There is no speed limit-there are no rules-we’re-not-REAAAAAAAAAAAAAAAAAAAAAAAL!!!
*He’s now moving so fast he’s become a streak of power circling sentries with tremendous force… sucking them into a funnel of motion… dissipating their bodies… absorbing their energy… <ZAPT!> But Mikey’s still going – no control – too fast to stop!"

I appreciate the effort to do something different with the strange world of cyberspace, but it really needs to be done with more logic. First, Don has already "built" (programmed?) complex virtual//cyber-technology that the Turtles have already used a bunch of times when they were in Cyberspace -- for him  to freak out and say something like "It’s not like I can have at it with a screwdriver!" is simply ridiculous. 
And this bit with Mikey fighting the cyber-sentries and turning into "Super Speed Mikey" is also silly. And he is wrong to say "It’s like Donny said! There is no speed limit-there are no rules" -- there definitely ARE rules to and in Cyberspace -- they're just not the SAME rules as the physical world. I can't emphasize enough how careful we need to be with this concept -- if we followed the "logic" shown in the quotes above, the path is open to the Turtles turning themselves -- on a whim -- into giant robots, or dinosaurs, or spaceships, or you-name-it when they are in cyberspace. While that could certainly be fun, visually, it's also a dead-end dramatically.
I suggest rewriting these two scenes as follows: Don does find the appropriate "cyber tool" to mess with the Shredder's virtual portal. Perhaps it's even some kind of tool that requires him to become "part of the machine" if you want to do some kind of bizarre visual. A crazy visual just popped into my head -- Don's head and hands detach from his body to allow him to get into the Shredder's cyber portal, leaving the rest of his body defenseless. Obviously, in that state, he needs Mikey to watch his back, which is what Mikey does when he fights the Cyber-Sentries.
And another thing -- why, when they are ALL "virtual" beings in Cyberspace, do Mike's nunchuks have no effect on the sentries' "bodies"? Doesn't seem to make much sense.


-- Peter

Tuesday, July 3, 2012

Blast from the Past #558: January 20, 2008: Re: TMNT159IncredibleShrinkingSerlingDr2, and January 21, 2008: Re: TMNT164 Outline and Re: TMNT160IdentityCrisisDr2




Subj: Re:   TMNT159IncredibleShrinkingSerlingDr2
Date: Sunday, January 20, 2008 8:16:33 PM
From: Peter Laird
To:   Matt at 4Kids

Matt,


I'll try to elaborate a little more on why I objected to the things mentioned below.


-- Peter

<<In a message dated 1/19/08 2:02:19 PM, Matt writes:


Hi Pete,


Thank you for the notes.
  
 Just wanted to make our case for four small items that you flagged:


"ON THE TIME WINDOW.  It PULSATES with power.  Force field/energy matrix start to SWIRL around Serling, enveloping him and... causing him to TOTALLY DISASSEMBLE!  His limbs, outer shell, nuts, bolts, anything, everything come UNDONE.  Serling now looks like an "exploded diagram" -- all his parts exposed in three dimensions, separated so we can see each one.  The parts hover, suspended mid-air, then fall to the floor in a pile.
*SERLING
Let’s try that again.
*Serling’s arm crawls towards a screwdriver."

     That's a painfully silly sight gag suitable for a Tex Avery cartoon... not this one.

"*ON THE TIME WINDOW: It PULSATES.  An energy matrix envelops Serling and <ZAP> he vanishes!  Then suddenly an energy matrix reappears. But completely discombobulated – his arm is where his head should be, leg where his arm should be, head where his but should be.  "

     And this is ANOTHER painfully silly sight gag. Both this and the previous one waste time and are -- as I see it -- unnecessary.
 
<< We feel like this (and the previous malfunction) were both necessary to set up that Serling’s Time Window is dangerously unpredictable, and therefore better sell the feasibility that Serling could be shrunken down and transported to various times that he did not intend to be transported to.
 
 That said, we’ve attempted to tone down the overall silliness in both these sequences. >>

I think that simply the fact that Serling is trying to make the Time Window HIMSELF, without the help of Donatello, is enough to imply that whatever he comes up with, it's very likely NOT going to work the way he wants it to. And as for the two ways that Serling gets tweaked by his faulty TIme Window (disassembing and discombobulating), either of them seems to be enough to completely Serling completely inoperative... which would make this a pretty short episode. However, I will reserve judgement until I see how you have "toned down" the silliness.

<<"ON RAPH: Toy Bots swipe at him with razor sharp, clawed fingers.  Raph leaps over one, and ducks under the other.  The claws slice through the metal stand of a gumball machine.  The stand falls, glass shatters, gum rolls.


ON MIKEY: pinned to the floor by waves of tiny Bots, crawling up his legs, arms, chest, like red army ants. "

     This is getting a little out of hand. WHY would the toymaker create a version of Serling with claws which can slice through metal? Not only that, but how COULD he? The same goes for the "waves of tiny Bots"... unless this guy has been to the future, I would think creating things of this level of sophistication would be beyond him.
 
 <<We’ve made a revision so that the gumball machine now has a plastic stand rather than metal.

As for the “waves of tiny bots” we’re thinking that these bots aren’t so advanced/sophisticated as they are plentiful, playing into the crazed obsession of Wendell who has spent so many of his days and nights obsessing on Serling and creating different versions of him.  We’ll definitely see to it that the bots don’t look like something from out of Fast Forward. >>

Hmm... maybe. I guess I am having a problem seeing how one of the Turtle Tots could be overwhelmed by what are essentially little wind-up robots. I mean, they can't weigh too much, right? Why can't he just brush them off? Maybe if they had some kind of simple grasping or gripping mechanism that allow them to grab and hold on to Mikey. Or maybe they have some kind of built-in spool of string or twine (perhaps meant as a cool "action feature" allowing the robots to lower themselves from high perches) with which they could wraph Mikey up and "pin" him down.


<<     12.) Re: the following:


"DRAMATIC LOW ANGLE ON THE ULTRA TOY BOT – stomping toward the Tots. It’s a massive, terrifying Robo-monster.  It’s right arm capped with an enormous, mounted, pulsating LASER CANON. "

     A "laser cannon"?!?!?! Come on....!
 
 <<Here’s where we were coming from on this: you made a good point earlier when you said that unless Wendell had been to the future, creating things of this level of sophistication would be beyond him – we agree and were operating on the idea that since Wendell saw Serling use a similar laser cannon (back when he was a boy) he had at least some knowledge of future-tech and, as he explains, “worked off memory” to create something similar here.  Of course, Wendell didn’t have the opportunity to study the tech beyond that laser cannon he saw, so we’ve seen to it that this laser cannon is not as hi-tech as Serling’s (as we see when he actually blasts the Turtles with it and it merely dazes them).>>

I'm still not loving the idea of it being a "laser" cannon. That seems to be getting REALLY far away from a "toy" concept. Could we make it a cannon which shoots something else? Something that would be dangerous but not quite as destructive?
 
 <<Thanks again for the notes, Pete!  You’ll be receiving a 3rd draft soon.  As always, if you’re still have concerns (on any of the above items or anything else) just let us know and we’ll happily make further revisions!

Thanks,

Matt>>

--------------------------------------------------------



Subj: Re: TMNT164 Outline
Date: Monday, January 21, 2008 1:32:50 PM
From: Peter Laird
To:   Lloyd Goldfine

P. Laird comments on Ep. 164 outline "City Under Siege"


1.) Re: the following:

"Don: “Anything in the entire city that’s linked to a computer is under their control.  Everything from rail switches to ATM machines to—“


Leo: “Water valves...?”


With a horrifying groan the old pumps are blasted open by water pressure, and the lair starts to flood!  Everyone piles into the new BattleShell and they escape."

I am always cautious about doing anything that trashes the Turtles' lair without a VERY GOOD REASON, and that includes flooding it. But more than that, it doesn't make a whole lot of sense to me that an antique pumping station, one old enough to be ABANDONED (so that the Turtles could make it their own) would be connected to the city's computer network.
We should find some other thing that affects the lair -- perhaps the power grid is being messed with, and the Turtles lose power to most if not all of the things in the lair that are electrically powered. (Don may have installed some back-up generators to run critical gadgets.)


2.) Re: the following:

"Once on the streets, the Turtles notice something really creepy: every public telephone in the city starts to ring.  They stop the vehicle, and Leo gets out to answer one of them.  A familiar voice is on the other end:


Shredder: “I’m back.

Just then, every video billboard in the city displays an image of the Shredder!  He glares down at the Turtles and laughs triumphantly...


ACT THREE:


The Shredder tells the Turtles that he is now in total control of the city... and he intends to use it to finish them.  Leo appeals to him:


Leo: “But innocent people could get hurt!

Shredder: “Have you already forgotten that I don’t care about innocent people?”>>

The Shredder in this series was always working BEHIND the scenes, growing his power base without being overt about it like some wacky Marvel Comics supervillain. Given that, it seems more than a little weird that he is doing all these very public things to announce his return. And what is it going to mean to most of the city to have this guy that they never knew about in the first place saying "I'm back"?
Also, are we saying these are "two-way" video billboards -- the Shredder can see and hear the Turtles as they watch him on the billboard? That's a little odd.
And Leo's "But innocent people could get hurt!” line is really pretty naively goofy and pointless.


3.) Re: the following:

"April: “And Master Splinter?  What happens to those data bits we just found if we bring the grid down?”


Don: “Erased.  Forever.”


Raphael says that’s not an option.  There has to be a way to rescue them.  Mikey suggests using Serling.  They could hook Serling up to the network and download the data bits before they cut the power.  Don says it could work... but it would have to be done from the main server."

Just to be clear here -- are we saying that these are the last bits of Splinter that need to be gathered? If so, then the next episode should feature the return of Splinter.


-- Peter

---------------------------------------


Subj: Re: TMNT160IdentityCrisisDr2
Date: Monday, January 21, 2008 2:39:51 PM
From: Peter Laird
To:   Lloyd Goldfine

P. Laird comments on Ep. 159 "Identity Crisis" second draft


1.) Re: the following:

"*MIKEY’S POV – Something strange is happening to Cyber Space.  A wave DARK ENERGY is coming at them … a black wave … almost the opposite of cyberspace … a POWER DRAIN …
*INT. TURTLES’ LAIR – REALITY – SAME TIME
*April is monitoring the system … she looks concerned.
*APRIL
Guys, are you seeing this?  There’s some kind of massive power drain … or something … it looks bad …
*INT. “MOUNTAIN” PEAK – CYBER SPACE – CONT’D
*WIDER DOWN ANGLE - The strange menacing wave <RACES> at the peak where the four turtles are.  It’s coming from all sides."

As I mentioned in my last set of notes, this "power drain" thing seems to be a weird way to represent the cyber-virus that the Shredder is using to infect the Turtles' cyber-identities. I would imagine a virus being something a lot sneakier and less overt... I mean, doing it this way, the Shredder is actually giving the Turtles warning that something bad is coming.


2.) Re: the following:

"CASEY
It was like they didn’t even know me.
SERLING
Lucky them.
April shoots Serling a look … Serling is repentant …
SERLING (CONT’D)
Sorry April.  I can’t help the sarcasm.  It’s simply part of my programming.
CASEY
You got anything in that programming that will tell me why my friends kicked my butt seven ways from Sunday?!"

It might help here if Casey mentions that he noticed the odd fact that the Turtles were wearing Foot gear/insignia.


3.) Re: the following:

"SERLING
Of course.  Logic dictates that they were effected in Cyberspace … probably by the Shredder.
CASEY
Duh.  Did you check their brains?
SERLING
If you mean, some kind of cerebral tampering, the answer is yes and yes."

First, it should be "affected", not "effected".
Second, Casey's line here is very odd. How is Serling expected to be able to "check their brains"?


4.) Re: the following:

"APRIL
It infected the turtles in Cyberspace … 
Casey is behind them looking over their shoulders.
APRIL (CONT’D)
… wiping their brains clean reprogramming them to think they work for the Foot.  We’ve already started upgrading the anti-virus …"

Rather than have to deal later with the tricky problem of how the Turtles' brains get un-wiped, perhaps it would be better to have April say something about their minds having been altered or blocked in some way to make them forget key information. "Wiping clean" implies the wholesale destruction or elimination of information... and if that is in fact what happened, how is that information supposed to be restored?


5.) Re: the following:

"April uses a TRACKING DEVICE that is <BEEPING> …
APRIL
I’m picking up the residual energy from Cyberspace.  It has to be the turtles … it’s faint … that way …"

I think it should be the "residual energy from the Cyberspace portal" that April is picking up.


6.) Re: the following:

"APRIL (CONT’D)
Which means, that if we can somehow trigger a memory, a strong memory, a favorite memory in the turtles subconscious mind, that should help break the virus’ hold on their brains and the virus should simply vanish."

I think that should be "the turtles' subconscious minds" (plural).


7.) Re: the following:

""*ON – TURTLE X gets back to “his” feet with April inside.
*SERLING/TURTLE X
April, the full download could have been interrupted.
*APRIL
We’ll just have to wait … and hope."

"The full download..."? Huh? What does that mean?
Uh-oh... reading further on, I can see that the intent here is to somehow have April downloading specific memories into the Turtles' heads. That is, as I see it, a big problem... as in "How the heck is that even POSSIBLE if they are not in cyberspace?" And then the second big problem is -- where did these memories that April is supposedly downloading into the Turtles' head COME FROM? Does she have some kind of back-up hard drive where the Turtles have stored their favorite memories? More than a bit ridiculous, I think.
It occurs to me that it might make more sense if April is using Serling's "blasters" to somehow physically affect the Turtles' brains. Perhaps she has figured out a specific frequency which will stimulate the memory centers in their brains.
And when you think about it, those memories don't necessarily have to be the best or happiest ones... but the ones which most powerfully remind the Turtles of who they are.


8.) This draft is significantly better than the first one, but I am disappointed that one point I brought up before has been ignored. The point is as follows (quoting from my previous comments):


"Why, after successfully rendering the Turtles so vulnerable, does Master Khan pretend -- and work to make them believe -- that they are actually servants of the Shredder? Why not just eliminate them once and for all? Isn't that what the Shredder has been trying to do for a long time?"


and 


"I still think it would be more logical -- and interesting -- for the Shredder to send the mind-controlled Turtles after the Purple Dragons rather than waste their incredible fighting abilities doing relatively silly things like rob banks, steal jewelry, etc.. But this more pedestrian stuff MIGHT work if it was emphasized that the Turtles are being used this way in large part to humiliate them. In fact, it might be good to have a line or two where Master Khan asks WHY the Shredder isn't sending them up against the Purple Dragons, and the Shredder could make his reasons clear."


It would only take a few lines between Khan and the Shredder to make this clear. It would also serve to make the Shredder seem more diabolical (always a good thing, right?).


-- Peter